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Directing game animation : building a vision and a team with intent / Mike Jungbluth.

By: Jungbluth, Mike [author]Material type: TextTextBoca Raton, FL : CRC Pres 2024Edition: First editionDescription: xv, 224 pages : chiefly illustrations (some color) ; 23 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781032410784 Subject(s): Computer animation | Video games -- Design | Video games industry -- Management | Teams in the workplaceLOC classification: TR897.7 | .J86 2024Summary: "Directing Game Animation: Building a Vision and a Team with Intent breaks down the process on how to create an intentional animation vision, that can be both unique and flexible. From defining the high-level experience, to breaking down tech needs, projecting a team size and empowering everyone to work together, this book will help to wrap your arms around a project's animation needs"-- Provided by publisher.
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Item type Current location Call number Status Date due Barcode
Books Books High School Learning Resource Center
Senior High School
TR897.7 .J86 2024 (Browse shelf) Available SHB00061

Includes bibliographical references and index.

"Directing Game Animation: Building a Vision and a Team with Intent breaks down the process on how to create an intentional animation vision, that can be both unique and flexible. From defining the high-level experience, to breaking down tech needs, projecting a team size and empowering everyone to work together, this book will help to wrap your arms around a project's animation needs"-- Provided by publisher.

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